AnimatedPhysicalModel Widget
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Code Snippet
import 'package:flutter/material.dart';
class AnimatedPhysicalModelWidget extends StatefulWidget {
const AnimatedPhysicalModelWidget({super.key});
@override
State<AnimatedPhysicalModelWidget> createState() =>
_AnimatedPhysicalModelWidgetState();
}
class _AnimatedPhysicalModelWidgetState
extends State<AnimatedPhysicalModelWidget> {
bool _isFlat = true;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("AnimatedPhysicalModel Widget"),
),
body: Center(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.center,
children: [
AnimatedPhysicalModel(
shape: BoxShape.rectangle,
elevation: _isFlat ? 0 : 6.0,
color: Colors.white,
shadowColor: Colors.black,
duration: const Duration(milliseconds: 500),
curve: Curves.fastOutSlowIn,
child: const SizedBox(
height: 120.0,
width: 120.0,
child: Icon(Icons.android_outlined),
),
),
const SizedBox(height: 20),
ElevatedButton(
onPressed: () {
setState(() {
_isFlat = !_isFlat;
});
},
child: const Text('Click'),
)
],
),
),
);
}
}